PickVids

Zach Oakes - Making Games at Runtime with Clojure

Why it was recommended

here is his presentation on this subject at the last Conj (great talk)

Strong recommendationzach · Original

What it covers

Zach Oakes explains why Clojure suits making games at runtime, so designers can experience their work as they build it. He combines abstract discussion with live. It is for someone who already knows the basic terms and wants the next step.

Video details

Channel
ClojureTV
Length
37 min 34 sec
Year
2014
Open on YouTube

More in this topic

Hear about newly added videos?

Optional. We store this email and nothing else. It does not create an account.