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Erik Jansson - GPU driven Rendering with Mesh Shaders in Alan Wake 2

Why it was recommended

A related talk of using Mesh shaders for Alan Wake 2

Recommendationdagmx · Original

What it covers

A Remedy engineer explains how Alan Wake 2 moved to a GPU-driven rendering pipeline built on mesh shaders, culling and rendering meshlets for dense vegetation on PS5 and. It is for someone who wants the derivation, proof, or implementation detail.

Video details

Channel
Digital Dragons
Length
43 min 13 sec
Year
2024
Open on YouTube

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