PickVids

'Diablo': A Classic Game Postmortem

Why it was recommended

heartily recommended if you want to know about the human aspect behind game dev

Strong recommendationbaristavibes · Original

What it covers

David Brevik's GDC 2016 postmortem of Diablo covers how it went from a turn-based claymation DOS concept to a real-time action RPG, plus the story of Blizzard North and. It is for a general viewer who does not plan to take a prerequisite first.

Video details

Channel
GDC Festival of Gaming
Length
1 hr 17 min
Year
2016
Open on YouTube

More in this topic

Hear about newly added videos?

Optional. We store this email and nothing else. It does not create an account.