#Gamelab2018 - Jon Blow's Design decisions on creating Jai a new language for game programmers
Why it was recommended
I recently watched this talk by Johnathan Blow[0] where he talks about quality of life in programming languages and spends a fair amount of time talking about compile times and their effects.
Recommendationgoostavos · Original
What it covers
Jonathan Blow talks at Gamelab 2018 about the design decisions behind Jai, the programming language he is building for game programmers. He covers low-friction development. It is for someone who wants the derivation, proof, or implementation detail.
Video details
- Channel
- Gamelab Conference
- Length
- 58 min 24 sec
- Year
- 2018