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CppCon 2016: Jason Turner “Rich Code for Tiny Computers: A Simple Commodore 64 Game in C++17”

Why it was recommended

there is a wonderful talk by Jason Turner about writing a simple Pong clone for the Commodore 64 in modern C++

Strong recommendationdmit · Original

What it covers

Jason Turner's CppCon 2016 talk builds a simple Commodore 64 game using C++17, showing how constexpr and const let a modern compiler produce tight 6502 code. He walks. It is for someone who already knows the basic terms and wants the next step.

Video details

Channel
CppCon
Length
1 hr 19 min
Year
2016
Open on YouTube

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