CppCon 2016: Jason Turner “Rich Code for Tiny Computers: A Simple Commodore 64 Game in C++17”
Why it was recommended
there is a wonderful talk by Jason Turner about writing a simple Pong clone for the Commodore 64 in modern C++
Strong recommendationdmit · Original
What it covers
Jason Turner's CppCon 2016 talk builds a simple Commodore 64 game using C++17, showing how constexpr and const let a modern compiler produce tight 6502 code. He walks. It is for someone who already knows the basic terms and wants the next step.
Video details
- Channel
- CppCon
- Length
- 1 hr 19 min
- Year
- 2016
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