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RustConf 2018 - Closing Keynote - Using Rust For Game Development by Catherine West

Why it was recommended

is still my favorite ECS explanation, because she builds the concept piece by piece starting from megaclass-hell to full entities-as-IDs with reasons for each step.

Strong recommendationandrewflnr · Original

What it covers

Catherine West's RustConf 2018 closing keynote on building a game in Rust and organizing a large codebase. It builds up an entity component system and generational indices. It is for someone who already knows the basic terms and wants the next step.

Video details

Channel
Rust Programming Language
Length
42 min 30 sec
Year
2018
Open on YouTube

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