How Gamers Killed Ultima Online's Virtual Ecology | War Stories | Ars Technica
Why it was recommended
Instead the players indiscriminately killed both the carnivores and the herbivores, because the players were human.
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What it covers
An Ars Technica War Stories episode in which Richard Garriott and Starr Long describe Ultima Online's planned virtual ecology and how players wrecked it. Players slaughtered. It is for a general viewer who does not plan to take a prerequisite first.
Video details
- Channel
- Ars Technica
- Length
- 7 min 24 sec
- Year
- 2017
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