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Exploring the Tech and Design of Noita

Why it was recommended

Highly recommended if you want to dive deeper into the topic.

Strong recommendationpanzerboiler · Original

What it covers

In this 2019 GDC session, Petri Purho of Nolla Games explains the technical side of Noita's physics engine, including scaling a falling-sand simulation to large continuous. It is for someone who already knows the basic terms and wants the next step.

Video details

Channel
GDC Festival of Gaming
Length
31 min
Year
2020
Open on YouTube

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