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Sid Meier's Psychology of Game Design

Why it was recommended

More people need to listen to what Sid Meier has said on this.

Strong recommendationmlindner · Original

What it covers

Civilization creator Sid Meier's GDC 2010 talk on applying psychology to game design. He discusses player perception, randomness, and win states, and why designers must. It is for a general viewer who does not plan to take a prerequisite first.

Video details

Channel
GDC Festival of Gaming
Length
1 hr 17 min
Year
2016
Open on YouTube

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