Sid Meier's Psychology of Game Design
Why it was recommended
More people need to listen to what Sid Meier has said on this.
Strong recommendationmlindner · Original
What it covers
Civilization creator Sid Meier's GDC 2010 talk on applying psychology to game design. He discusses player perception, randomness, and win states, and why designers must. It is for a general viewer who does not plan to take a prerequisite first.
Video details
- Channel
- GDC Festival of Gaming
- Length
- 1 hr 17 min
- Year
- 2016
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