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How Command & Conquer: Tiberian Sun Solved Pathfinding | War Stories | Ars Technica

Why it was recommended

Ars Technica had a series of 10 minute videos where they interviewed developers about technical challenges.

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What it covers

Westwood Studios co-founder Louis Castle talks about how pathfinding was solved in Command & Conquer: Tiberian Sun, in an Ars Technica War Stories episode. It also touches on. It is for a general viewer who does not plan to take a prerequisite first.

Video details

Channel
Ars Technica
Length
13 min 3 sec
Year
2019
Open on YouTube

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