CppCon 2014: Jeff Preshing "How Ubisoft Develops Games for Multicore - Before and After C++11"
Why it was recommended
Jeff Preshing gave a really good introduction to atomics at CppCon 2014.[1]
Strong recommendationzamalek · Original
What it covers
CppCon 2014 talk by Jeff Preshing on how Ubisoft Montreal developed games for multicore hardware, before and after C++11 concurrency support. It goes into atomics and. It is for someone who already knows the basic terms and wants the next step.
Video details
- Channel
- CppCon
- Length
- 1 hr 4 min
- Year
- 2014
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