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CppCon 2014: Jeff Preshing "How Ubisoft Develops Games for Multicore - Before and After C++11"

Why it was recommended

Jeff Preshing gave a really good introduction to atomics at CppCon 2014.[1]

Strong recommendationzamalek · Original

What it covers

CppCon 2014 talk by Jeff Preshing on how Ubisoft Montreal developed games for multicore hardware, before and after C++11 concurrency support. It goes into atomics and. It is for someone who already knows the basic terms and wants the next step.

Video details

Channel
CppCon
Length
1 hr 4 min
Year
2014
Open on YouTube

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