The Skinner Box - How Games Condition People to Play More - Extra Credits
Why it was recommended
Extra Credits has a nice overview, which includes a few design suggestions
Recommendationpdkl95 · Original
What it covers
An Extra Credits episode on how games use Skinner box operant conditioning and reward schedules to keep players playing and spending. It argues for more immersive design mechanics than simple. It is for someone meeting the subject for the first time.
Video details
- Channel
- Extra Credits
- Length
- 6 min 58 sec
- Year
- 2012
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